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extends Node2D
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#Cupcake Values
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var ccVanNum: int = 0
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var ccVanValue: int = 1
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var ccChocNum: int = 0
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var ccChocValue: int = 1
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var ccStrawNum: int = 0
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var ccStrawValue: int = 1
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var ccRVelNum: int = 0
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var ccRVelValue: int = 1
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var ccCinNum: int = 0
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var ccCinValue: int = 1
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var ccHonNum: int = 0
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var ccHonValue: int = 1
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var ccNightmareNum: int = 0
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var ccNightmareValue: int = 1
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#Cupcake Upgrade Prices
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var ccVanPrice: int = 10
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var ccVanPrice2: int = 15
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var ccVanPrice3: int = 15
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var ccVanPrice4: int = 25000
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var ccChocPrice: int = 10
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var ccChocPrice2: int = 15
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var ccChocPrice3: int = 15
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var ccChocPrice4: int = 50000
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var ccChocPrice5: int = 150
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var ccChocPrice6: int
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var ccStrawPrice: int = 10
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var ccStrawPrice2: int = 15
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var ccStrawPrice3: int = 15
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var ccStrawPrice4: int = 75000
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var ccStrawPrice5: int = 150
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var ccStrawPrice6: int = 200
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var ccRVelPrice: int = 10
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var ccRVelPrice2: int = 15
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var ccRVelPrice3: int = 15
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var ccRVelPrice4: int = 100000
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var ccCinPrice: int = 10
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var ccCinPrice2: int = 15
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var ccCinPrice3: int = 15
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var ccCinPrice4: int = 125000
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var ccHonPrice: int = 10
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var ccHonPrice2: int = 15
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var ccHonPrice3: int = 15
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var ccHonPrice4: int = 150000
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var ccNightPrice: int = 10
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var ccNightPrice2: int = 15
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var ccNightPrice3: int = 15
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var ccNightPrice4: int = 175000
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#Upgrade counts
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var vanUpNum1: int = 0
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var vanUpNum2: int = 0
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var vanUpNum3: int = 0
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var vanUpNum4: int = 0
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var chocUpNum1: int = 0
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var chocUpNum2: int = 0
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var chocUpNum3: int = 0
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var chocUpNum4: int = 0
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var chocUpNum5: int = 0
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var chocUpNum6: int = 0
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var strawUpNum1: int = 0
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###Preloaded scenes and scripts
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var upgradeUI = preload("res://Scenes/UI/upgrades.tscn")
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var horse_scene = preload("res://Scenes/horse.tscn")
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var horse = preload("res://Scripts/horse.gd")
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#Cupcakes
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var ccVanilla = preload("res://Scenes/Cupcakes/cupcake.tscn")
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var ccChocolate = preload("res://Scenes/Cupcakes/chocCupcake.tscn")
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var ccStrawberry = preload("res://Scenes/Cupcakes/strawCupcake.tscn")
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var ccRedVelvet = preload("res://Scenes/Cupcakes/rvelCupcake.tscn")
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var ccCinnamon = preload("res://Scenes/Cupcakes/cinCupcake.tscn")
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var ccHonest = preload("res://Scenes/Cupcakes/honCupcake.tscn")
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var ccNightmare = preload("res://Scenes/Cupcakes/nightCupcake.tscn")
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var ccRock
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var ccRuby
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var ccSapphire
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var ccEmerald
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var ccDiamond
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var ccLoyal
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var ccChaos
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#Areas
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var location = null
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const AREA_PATHS = [
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"res://Scenes/Locations/yard.tscn",
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"res://Scenes/Locations/neighYard.tscn"
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]
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var areaScenes = []
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#Area Locks
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var neighYardLocked = true
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#Instantiations
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var ccVan = ccVanilla.instantiate()
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var ccChoc = ccChocolate.instantiate()
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var ccStraw = ccStrawberry.instantiate()
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var ccRVel = ccRedVelvet.instantiate()
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var ccCin = ccCinnamon.instantiate()
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var ccHon = ccHonest.instantiate()
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var ccNight = ccNightmare.instantiate()
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var ccRoc = ccRock
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var ccRub = ccRuby
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var ccSap = ccSapphire
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var ccEme = ccEmerald
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var ccDia = ccDiamond
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var ccLoy = ccLoyal
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var ccCha = ccChaos
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#Cupcake Locks
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var ccChocLocked = true
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var ccStrawLocked = true
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var ccRVelLocked = true
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var ccCinLocked = true
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var ccHonLocked = true
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var ccNightLocked = true
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var ccRocLocked = true
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var ccRubLocked = true
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var ccSapLocked = true
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var ccEmeLocked = true
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var ccDiaLocked = true
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var ccChaLocked = true
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#Spawnrates
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var ccVanSpawnRate = 3
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var ccChocSpawnRate = 3
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var ccStrawSpawnRate = 3
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var ccRVelSpawnRate = 3
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var ccCinSpawnRate = 3
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var ccHonSpawnRate = 3
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var ccNightSpawnRate = 3
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var ccRocSpawnRate = 3
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var ccRubSpawnRate = 3
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var ccSapSpawnRate = 3
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var ccEmeSpawnRate = 3
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var ccDiaSpawnRate = 3
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var ccChaSpawnRate = 3
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#Combo
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var comboLocked = true
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var combo = 1.00
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var comboMultiplier
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#Tools
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var tool = null
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const TOOL_PATHS = [
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"res://Scenes/Tools/hooves.tscn",
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"res://Scenes/Tools/bakingTray.tscn"
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]
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var toolScenes = []
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#Other
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@onready var timer = get_node("Cupcake Spawn Timer")
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var horseAttached = true
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var horse_instance
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var horseScene
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var mouse_position = Vector2.ZERO
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var ccCount = 0
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var ccMaxOnScreen = 3000
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#General
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func _ready():
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for path in AREA_PATHS:
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var scene = load(path)
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var instance = scene.instantiate()
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areaScenes.append(instance)
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horse_instance = horse_scene.instantiate()
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add_child(horse_instance)
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location = areaScenes[0]
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spawnHorse()
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for path in TOOL_PATHS:
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var scene = load(path)
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var instance = scene.instantiate()
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toolScenes.append(instance)
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tool = toolScenes[0]
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add_child(tool)
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func _process(delta):
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if horseAttached == true:
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mouse_position = get_global_mouse_position()
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horse_instance.position = mouse_position
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if $"Tool":
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tool.position = mouse_position
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func _input(event):
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if event is InputEventMouseButton and event.pressed:
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if Input.is_action_pressed("horseAttach"):
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if horseAttached == true:
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horseAttached = false
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else:
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horseAttached = true
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#AreaTeleporter
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func spawnHorse():
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if $Location.get_child_count() >= 1:
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$Location.remove_child(location)
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$Location.add_child(location)
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#Tool Refresh
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func toolRefresh():
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pass
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#Update Count
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func collectCupcakes():
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$InGameUI/Num/NumGrid/ccVanNum.text = str(ccVanNum)
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$InGameUI/Num/NumGrid/ccChocNum.text = str(ccChocNum)
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$InGameUI/Num/NumGrid/ccStrawNum.text = str(ccStrawNum)
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$InGameUI/Num/NumGrid/ccRVelNum.text = str(ccRVelNum)
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$InGameUI/Num/NumGrid/ccCinNum.text = str(ccCinNum)
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$InGameUI/Num/NumGrid/ccHonNum.text = str(ccHonNum)
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$InGameUI/Num/NumGrid/ccNightNum.text = str(ccNightmareNum)
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#Cupcake Timer
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func _on_timeout():
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spawnCupcakes(ccVan, ccVanSpawnRate)
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if not ccChocLocked:
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spawnCupcakes(ccChoc, ccChocSpawnRate)
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if not ccStrawLocked:
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spawnCupcakes(ccStraw, ccStrawSpawnRate)
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if not ccRVelLocked:
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spawnCupcakes(ccRVel, ccRVelSpawnRate)
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if not ccCinLocked:
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spawnCupcakes(ccCin, ccCinSpawnRate)
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collectCupcakes()
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timer.start()
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#Spawn
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func spawnCupcakes(cupcake: Node2D, spawn_rate: int):
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var randX
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var randY
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randomize()
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if ccCount <= ccMaxOnScreen:
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for i in range(spawn_rate):
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randX = randi_range(50, 1870)
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randY = randi_range(50, 1030)
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cupcake.position = Vector2(randX, randY)
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$Cupcakes.add_child(cupcake.duplicate())
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ccCount += spawn_rate
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###Upgrades###
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#Vanilla
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func _on_upgrades_one_more_cupcake():
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if ccVanNum >= ccVanPrice:
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ccVanSpawnRate += 1
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ccVanNum -= ccVanPrice
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ccVanPrice = ccVanPrice * 1.3
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vanUpNum1 += 1
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$Upgrades/Control/VanScroll/VanGrid/VanUp1/Price.text = str(ccVanPrice)
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collectCupcakes()
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func _on_upgrades_faster_cupcake():
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if ccVanNum >= ccVanPrice2:
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ccVanNum -= ccVanPrice2
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ccVanPrice2 = ccVanPrice2 * 1.3
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timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
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vanUpNum2 += 1
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$Upgrades/Control/VanScroll/VanGrid/VanUp2/Price.text = str(ccVanPrice2)
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collectCupcakes()
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func _on_upgrades_condensed_cupcake_1():
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if ccVanNum >= ccVanPrice3:
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ccVanNum -= ccVanPrice3
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ccVanPrice3 = ccVanPrice3 * 1.3
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ccVanValue += 1
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vanUpNum3 += 1
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$Upgrades/Control/VanScroll/VanGrid/VanUp3/Price.text = str(ccVanPrice3)
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collectCupcakes()
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#Chocolate
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func _on_upgrades_one_more_cupcake_2():
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if ccChocNum >= ccChocPrice:
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ccChocSpawnRate += 1
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ccChocNum -= ccChocPrice
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ccChocPrice = ccChocPrice * 1.3
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chocUpNum1 += 1
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$Upgrades/Control/ChocScroll/ChocGrid/ChocUp1/Price.text = str(ccChocPrice)
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collectCupcakes()
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func _on_upgrades_faster_cupcake_2():
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if ccChocNum >= ccChocPrice2:
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ccChocNum -= ccChocPrice2
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ccChocPrice2 = ccChocPrice2 * 1.3
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timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
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chocUpNum2 += 1
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$Upgrades/Control/ChocScroll/ChocGrid/ChocUp2/Price.text = str(ccChocPrice2)
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collectCupcakes()
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func _on_upgrades_condensed_cupcake_2():
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if ccChocNum >= ccChocPrice3:
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ccChocNum -= ccChocPrice3
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ccChocPrice3 = ccChocPrice3 * 1.3
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ccChocValue += 1
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chocUpNum3 += 1
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$Upgrades/Control/ChocScroll/ChocGrid/ChocUp3/Price.text = str(ccChocPrice3)
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collectCupcakes()
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#Strawberry
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func _on_upgrades_one_more_cupcake_3():
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if ccStrawNum >= ccStrawPrice:
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ccStrawSpawnRate += 1
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ccStrawNum -= ccStrawPrice
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ccStrawPrice = ccStrawPrice * 1.3
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strawUpNum1 += 1
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$Upgrades/Control/StrawScroll/StrawGrid/StrawUp1/Price.text = str(ccStrawPrice)
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collectCupcakes()
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func _on_upgrades_faster_cupcake_3():
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if ccStrawNum >= ccStrawPrice2:
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ccStrawNum -= ccStrawPrice2
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ccStrawPrice2 = ccStrawPrice2 * 1.3
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timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
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$Upgrades/Control/StrawScroll/StrawGrid/StrawUp2/Price.text = str(ccStrawPrice2)
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collectCupcakes()
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func _on_upgrades_condensed_cupcake_3():
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if ccStrawNum >= ccStrawPrice3:
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ccStrawNum -= ccStrawPrice3
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ccStrawPrice3 = ccStrawPrice3 * 1.3
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ccStrawValue += 1
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$Upgrades/Control/StrawScroll/StrawGrid/StrawUp3/Price.text = str(ccStrawPrice3)
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collectCupcakes()
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#Red Velvet
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func _on_upgrades_one_more_cupcake_4():
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if ccRVelNum >= ccRVelPrice:
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ccRVelSpawnRate += 1
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ccRVelNum -= ccRVelPrice
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ccRVelPrice = ccRVelPrice * 1.3
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$Upgrades/Control/RVelScroll/RVelGrid/RVelUp1/Price.text = str(ccRVelPrice)
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collectCupcakes()
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func _on_upgrades_faster_cupcake_4():
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if ccRVelNum >= ccRVelPrice2:
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ccRVelNum -= ccRVelPrice2
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ccRVelPrice2 = ccRVelPrice2 * 1.3
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timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
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$Upgrades/Control/RVelScroll/RVelGrid/RVelUp2/Price.text = str(ccRVelPrice2)
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collectCupcakes()
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func _on_upgrades_condensed_cupcake_4():
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if ccRVelNum >= ccRVelPrice3:
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ccRVelNum -= ccRVelPrice3
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ccRVelPrice3 = ccRVelPrice3 * 1.3
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ccRVelValue += 1
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$Upgrades/Control/RVelScroll/RVelGrid/RVelUp3/Price.text = str(ccRVelPrice3)
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collectCupcakes()
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#Cinnamon
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func _on_upgrades_one_more_cupcake_5():
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if ccCinNum >= ccCinPrice:
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ccCinSpawnRate += 1
|
|
|
|
ccCinNum -= ccCinPrice
|
|
|
|
ccCinPrice = ccCinPrice * 1.3
|
|
|
|
$Upgrades/Control/CinScroll/CinGrid/CinUp1/Price.text = str(ccCinPrice)
|
|
|
|
collectCupcakes()
|
|
|
|
func _on_upgrades_faster_cupcake_5():
|
|
|
|
if ccCinNum >= ccCinPrice2:
|
|
|
|
ccCinNum -= ccCinPrice2
|
|
|
|
ccCinPrice2 = ccCinPrice2 * 1.3
|
|
|
|
timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
|
|
|
|
$Upgrades/Control/CinScroll/CinGrid/CinUp2/Price.text = str(ccCinPrice2)
|
|
|
|
collectCupcakes()
|
|
|
|
func _on_upgrades_condensed_cupcake_5():
|
|
|
|
if ccCinNum >= ccCinPrice3:
|
|
|
|
ccCinNum -= ccCinPrice3
|
|
|
|
ccCinPrice3 = ccCinPrice3 * 1.3
|
|
|
|
ccCinValue += 1
|
|
|
|
$Upgrades/Control/CinScroll/CinGrid/CinUp3/Price.text = str(ccCinPrice3)
|
|
|
|
collectCupcakes()
|
|
|
|
|
|
|
|
#Honest
|
|
|
|
func _on_upgrades_condensed_cupcake_6():
|
|
|
|
if ccHonNum >= ccHonPrice:
|
|
|
|
ccHonSpawnRate += 1
|
|
|
|
ccHonNum -= ccHonPrice
|
|
|
|
ccHonPrice = ccHonPrice * 1.3
|
|
|
|
$Upgrades/Control/HonScroll/HonGrid/HonUp1/Price.text = str(ccHonPrice)
|
|
|
|
collectCupcakes()
|
|
|
|
|
|
|
|
func _on_upgrades_faster_cupcake_6():
|
|
|
|
if ccHonNum >= ccHonPrice2:
|
|
|
|
ccHonNum -= ccHonPrice2
|
|
|
|
ccHonPrice2 = ccHonPrice2 * 1.3
|
|
|
|
timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
|
|
|
|
$Upgrades/Control/HonScroll/HonGrid/HonUp2/Price.text = str(ccHonPrice2)
|
|
|
|
collectCupcakes()
|
|
|
|
|
|
|
|
func _on_upgrades_one_more_cupcake_6():
|
|
|
|
if ccHonNum >= ccHonPrice3:
|
|
|
|
ccHonNum -= ccHonPrice3
|
|
|
|
ccHonPrice3 = ccHonPrice3 * 1.3
|
|
|
|
ccHonValue += 1
|
|
|
|
$Upgrades/Control/HonScroll/HonGrid/HonUp3/Price.text = str(ccHonPrice3)
|
|
|
|
collectCupcakes()
|
|
|
|
|
|
|
|
func _on_upgrades_cupcake_damage():
|
|
|
|
pass
|
|
|
|
|
|
|
|
func _on_upgrades_horse_health():
|
|
|
|
pass
|
|
|
|
|
|
|
|
func _on_upgrades_sweetie_damage():
|
|
|
|
pass
|
|
|
|
#Nightmare
|
|
|
|
|
|
|
|
|
|
|
|
#Unlock
|
|
|
|
func _on_upgrades_unlock_choc():
|
|
|
|
if ccVanNum >= ccVanPrice4:
|
|
|
|
ccVanNum -= ccVanPrice4
|
|
|
|
ccChocLocked = false
|
|
|
|
$"InGameUI/Main/HBoxContainer/Choc".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/chocIcon".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/ccChocNum".visible = true
|
|
|
|
$"Upgrades/Control/VanScroll/VanGrid/VanUp4/Buy".visible = false
|
|
|
|
|
|
|
|
func _on_upgrades_unlock_straw():
|
|
|
|
if ccChocNum >= ccChocPrice4:
|
|
|
|
ccChocNum -= ccChocPrice4
|
|
|
|
ccStrawLocked = false
|
|
|
|
$"InGameUI/Main/HBoxContainer/Straw".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/strawIcon".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/ccStrawNum".visible = true
|
|
|
|
$"Upgrades/Control/ChocScroll/ChocGrid/ChocUp4/Buy".visible = false
|
|
|
|
|
|
|
|
func _on_upgrades_unlock_r_vel():
|
|
|
|
if ccStrawNum >= ccStrawPrice4:
|
|
|
|
ccStrawNum -= ccStrawPrice4
|
|
|
|
ccRVelLocked = false
|
|
|
|
$"InGameUI/Main/HBoxContainer/RVel".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/rvelIcon".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/ccRVelNum".visible = true
|
|
|
|
$"Upgrades/Control/StrawScroll/StrawGrid/StrawUp4/Buy".visible = false
|
|
|
|
|
|
|
|
func _on_upgrades_unlock_cin():
|
|
|
|
if ccRVelNum >= ccRVelPrice4:
|
|
|
|
ccRVelNum -= ccRVelPrice4
|
|
|
|
ccCinLocked = false
|
|
|
|
$"InGameUI/Main/HBoxContainer/Cin".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/cinIcon".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/ccCinNum".visible = true
|
|
|
|
$"Upgrades/Control/RVelScroll/RVelGrid/RVelUp4/Buy".visible = false
|
|
|
|
|
|
|
|
func _on_upgrades_unlock_hon():
|
|
|
|
if ccCinNum >= ccCinPrice4:
|
|
|
|
ccCinNum -= ccCinPrice4
|
|
|
|
ccHonLocked = false
|
|
|
|
$"InGameUI/Main/HBoxContainer/Honest".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/honIcon".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/ccHonNum".visible = true
|
|
|
|
$"Upgrades/Control/CinScroll/CinGrid/CinUp4/Buy".visible = false
|
|
|
|
|
|
|
|
func _on_upgrades_unlock_nightmare():
|
|
|
|
if ccHonNum >= ccHonPrice4:
|
|
|
|
ccHonNum -= ccHonPrice4
|
|
|
|
ccNightLocked = false
|
|
|
|
$"InGameUI/Main/HBoxContainer/Night".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/nightIcon".visible = true
|
|
|
|
$"InGameUI/Num/NumGrid/ccNightNum".visible = true
|
|
|
|
$"Upgrades/Control/HonScroll/HonGrid/HonUp4/Buy".visible = false
|
|
|
|
|
|
|
|
#Collect
|
|
|
|
func _on_van_cupcake_cc_van_collected():
|
|
|
|
ccVanNum += ccVanValue
|
|
|
|
ccCount -= 1
|
|
|
|
collectCupcakes()
|
|
|
|
|
|
|
|
func _on_choc_cupcake_cc_choc_collected():
|
|
|
|
ccChocNum += ccChocValue
|
|
|
|
ccCount -= 1
|
|
|
|
collectCupcakes()
|
|
|
|
|
|
|
|
func _on_straw_cupcake_cc_straw_collected():
|
|
|
|
ccStrawNum += ccStrawValue
|
|
|
|
ccCount -= 1
|
|
|
|
collectCupcakes()
|
|
|
|
|
|
|
|
func _on_rvel_cupcake_cc_rvel_collected():
|
|
|
|
ccRVelNum += ccRVelValue
|
|
|
|
ccCount -= 1
|
|
|
|
collectCupcakes()
|
|
|
|
|
|
|
|
func _on_cin_cupcake_cc_cin_collected():
|
|
|
|
ccCinNum += ccCinValue
|
|
|
|
ccCount -= 1
|
|
|
|
collectCupcakes()
|
|
|
|
|
|
|
|
func _on_honest_cupcake_cc_hon_collected():
|
|
|
|
ccHonNum += ccHonValue
|
|
|
|
ccCount -= 1
|
|
|
|
collectCupcakes()
|
|
|
|
|
|
|
|
func _on_night_cupcake_cc_night_collected():
|
|
|
|
ccNightmareNum += ccNightmareValue
|
|
|
|
ccCount -= 1
|
|
|
|
collectCupcakes()
|
|
|
|
|
|
|
|
|
|
|
|
#Areas
|
|
|
|
func _on_upgrades_your_yard():
|
|
|
|
if $Upgrades/Control/AreaScroll/AreaGrid/Area1/Buy.disabled == false:
|
|
|
|
location = areaScenes[0]
|
|
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area2/Buy.disabled = false
|
|
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area1/Buy.disabled = true
|
|
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area1/Buy.text = str("Teleport (You're here)")
|
|
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area2/Buy.text = str("Teleport")
|
|
|
|
spawnHorse()
|
|
|
|
|
|
|
|
func _on_upgrades_neigh_yard():
|
|
|
|
if neighYardLocked == true:
|
|
|
|
if ccStrawNum >= ccStrawPrice6:
|
|
|
|
ccStrawNum -= ccStrawPrice6
|
|
|
|
neighYardLocked = false
|
|
|
|
elif neighYardLocked == false and $Upgrades/Control/AreaScroll/AreaGrid/Area2/Buy.disabled == false:
|
|
|
|
location = areaScenes[1]
|
|
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area2/Buy.disabled = true
|
|
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area1/Buy.disabled = false
|
|
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area1/Buy.text = str("Teleport")
|
|
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area2/Buy.text = str("Teleport (You're here)")
|
|
|
|
spawnHorse()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _on_upgrades_honest_dungeon():
|
|
|
|
pass # Replace with function body.
|
|
|
|
|
|
|
|
func _on_upgrades_abandoned_castle():
|
|
|
|
pass # Replace with function body.
|
|
|
|
|
|
|
|
#Tools
|
|
|
|
func _on_upgrades_tool_1():
|
|
|
|
remove_child(tool)
|
|
|
|
tool = toolScenes[0]
|
|
|
|
add_child(tool)
|
|
|
|
|
|
|
|
func _on_upgrades_tool_2():
|
|
|
|
remove_child(tool)
|
|
|
|
tool = toolScenes[1]
|
|
|
|
add_child(tool)
|