Godot 4.3 + Icon

master
ShackMadeGames 2 months ago
parent 0bbc8aaa99
commit b89bf9ca40

Binary file not shown.

After

Width:  |  Height:  |  Size: 43 KiB

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c5030m3okqdst"
path="res://.godot/imported/MagewarIcon.png-b28313faa09cd1d93d7c21f0c1bc3de7.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://MagewarIcon.png"
dest_files=["res://.godot/imported/MagewarIcon.png-b28313faa09cd1d93d7c21f0c1bc3de7.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

@ -1,7 +1,17 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Magewar"
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://icon.svg"
config/features=PackedStringArray("4.3", "Forward Plus")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/image="res://MagewarIcon.png"
config/icon="res://MagewarIcon.png"

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