Initial commit
-added game world -added initial mare and cupcake assets -player existsmain
parent
9109df2d46
commit
03562e10c4
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@ -0,0 +1,5 @@
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[folding]
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@ -0,0 +1,28 @@
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@ -0,0 +1,28 @@
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2a60927148abd1d33b818b535e306557
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defaultMare.png::CompressedTexture2D::4875310872288488452::1677758657::1677787257::1::::<><>::
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game_world.tscn::PackedScene::7981802964863433317::1677817739::0::1::::<><>::res://Scripts/game_world.gd
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horse.tscn::PackedScene::8568825373134700876::1677817739::0::1::::<><>::res://Scripts/horse.gd<>uid://cbpvwmngdb4ke
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cupcake.tscn::PackedScene::8468695979515826288::1677817739::0::1::::<><>::uid://7fqro4fugv8k
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game_world.gd::GDScript::-1::1677795117::0::1::::<>Node2D<>::
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horse.gd::GDScript::-1::1677753343::0::1::::<>CharacterBody2D<>::
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@ -0,0 +1,6 @@
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res://Scenes/game_world.tscn
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res://Scenes/horse.tscn
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res://Scripts/game_world.gd
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res://Scripts/horse.gd
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res://Scenes/cupcake.tscn
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res://Scenes/Cupcakes/cupcake.tscn
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[folding]
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform", "Material", "Texture", "Ordering", "Visibility", "Editor Description", "Process")]
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resource_unfolds=[]
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[folding]
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sections_unfolded=PackedStringArray()
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[editor_states]
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[folding]
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[editor_metadata]
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[debug_options]
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|
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|
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[recent_files]
|
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|
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scenes=["res://Scenes/Cupcakes/cupcake.tscn", "res://Scenes/horse.tscn", "res://Scenes/game_world.tscn", "res://Scenes/cupcake.tscn"]
|
||||
scripts=["Node", "res://Scripts/game_world.gd", "res://Scripts/horse.gd"]
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[script_setup]
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[project_settings]
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advanced_mode=true
|
@ -0,0 +1,3 @@
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res://Art
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res://Scenes
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res://
|
@ -0,0 +1,27 @@
|
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[res://Scripts/horse.gd]
|
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[res://Scripts/game_world.gd]
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"selection": false,
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}
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res://addons/godot-git-plugin/git_plugin.gdextension
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Loading…
Reference in New Issue