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33 lines
542 B
GDScript
33 lines
542 B
GDScript
2 years ago
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extends Node2D
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var spawncount = 0
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var horse_scene = preload("res://Scenes/horse.tscn")
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var cupcake_scene = preload("res://Scenes/Cupcakes/cupcake.tscn")
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var horse_instance
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var mouse_position = Vector2.ZERO
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var ccVanilla
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var ccChocolate
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var cupcakeSpawnRate = Timer.new()
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func _ready():
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horse_instance = horse_scene.instantiate()
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add_child(horse_instance)
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func _process(delta):
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mouse_position = get_global_mouse_position()
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horse_instance.position = mouse_position
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func spawnCupcakes():
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pass
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func collectCupcakes():
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pass
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