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[configuration]
entry_symbol = "godotsteam_init"
compatibility_minimum = "4.1"
[libraries]
macos.debug = "osx/libgodotsteam.macos.template_debug.framework"
macos.release = "osx/libgodotsteam.macos.template_release.framework"
windows.debug.x86_64 = "win64/libgodotsteam.windows.template_debug.x86_64.dll"
windows.debug.x86_32 = "win32/libgodotsteam.windows.template_debug.x86_32.dll"
windows.release.x86_64 = "win64/libgodotsteam.windows.template_release.x86_64.dll"
windows.release.x86_32 = "win32/libgodotsteam.windows.template_release.x86_32.dll"
linux.debug.x86_64 = "linux64/libgodotsteam.linux.template_debug.x86_64.so"
linux.debug.x86_32 = "linux32/libgodotsteam.linux.template_debug.x86_32.so"
linux.release.x86_64 = "linux64/libgodotsteam.linux.template_release.x86_64.so"
linux.release.x86_32 = "linux32/libgodotsteam.linux.template_release.x86_32.so"
[dependencies]
windows.x86_64 = { "win64/steam_api64.dll": "" }
windows.x86_32 = { "win32/steam_api.dll": "" }
linux.x86_64 = { "linux64/libsteam_api.so": "" }
linux.x86_32 = { "linux32/libsteam_api.so": "" }