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[gd_scene load_steps=4 format=3 uid="uid://duc2kjc2miriy"]
[ext_resource type="Script" path="res://Scripts/horse.gd" id="1_pl2bc"]
[ext_resource type="Texture2D" uid="uid://cbpvwmngdb4ke" path="res://Art/Characters/defaultMare.png" id="2_5r1ss"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_gg7is"]
radius = 23.5
height = 103.0
[node name="Horse" type="CharacterBody2D"]
scale = Vector2(2, 2)
script = ExtResource("1_pl2bc")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(21.5, 0)
texture = ExtResource("2_5r1ss")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(24, 0)
rotation = 1.5708
shape = SubResource("CapsuleShape2D_gg7is")