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506 lines
16 KiB
GDScript
506 lines
16 KiB
GDScript
extends Node2D
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#Cupcake Values
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var ccValues = {
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"van": [0, 1],
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"choc": [0, 1],
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"straw": [0, 1],
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"rvel": [0, 1],
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"cin": [0, 1],
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"hon": [0, 1],
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"night": [0, 1]
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}
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#Cupcake Upgrade Prices
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var ccPrices = {
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"van": [10, 15, 15, 25000],
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"choc": [10, 15, 15, 50000, 150, null],
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"straw": [10, 15, 15, 75000, 2000, 50, 150, 200, 50000],
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"rvel": [10, 15, 15, 100000],
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"cin": [10, 15, 15, 125000],
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"hon": [10, 15, 15, 150000],
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"night": [10, 15, 15, 175000]
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}
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var UpNum = {
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"van": [0, 0, 0, 0],
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"choc": [0, 0, 0, 0, 0, 0],
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"straw": [0, 0, 0, 0, 0, 0, 0],
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"rvel": [0, 0, 0, 0],
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"cin": [0, 0, 0, 0],
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"hon": [0, 0, 0, 0],
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"night": [0, 0, 0, 0]
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}
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###Preloaded scenes and scripts
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var upgradeUI = preload("res://Scenes/UI/upgrades.tscn")
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var horse_scene = preload("res://Scenes/horse.tscn")
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var horse = preload("res://Scripts/horse.gd")
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#Cupcakes
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var ccVanilla = preload("res://Scenes/Cupcakes/cupcake.tscn")
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var ccChocolate = preload("res://Scenes/Cupcakes/chocCupcake.tscn")
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var ccStrawberry = preload("res://Scenes/Cupcakes/strawCupcake.tscn")
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var ccRedVelvet = preload("res://Scenes/Cupcakes/rvelCupcake.tscn")
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var ccCinnamon = preload("res://Scenes/Cupcakes/cinCupcake.tscn")
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var ccHonest = preload("res://Scenes/Cupcakes/honCupcake.tscn")
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var ccNightmare = preload("res://Scenes/Cupcakes/nightCupcake.tscn")
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var ccRock
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var ccRuby
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var ccSapphire
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var ccEmerald
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var ccDiamond
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var ccLoyal
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var ccChaos
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#Areas
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var location = null
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const AREA_PATHS = [
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"res://Scenes/Locations/yard.tscn",
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"res://Scenes/Locations/neighYard.tscn",
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"res://Scenes/Locations/dungeonHon.tscn",
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"res://Scenes/Locations/dungeonNight.tscn"
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]
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var areaScenes = []
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#Area Locks
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var neighYardLocked = true
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#Instantiations
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var ccVan = ccVanilla.instantiate()
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var ccChoc = ccChocolate.instantiate()
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var ccStraw = ccStrawberry.instantiate()
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var ccRVel = ccRedVelvet.instantiate()
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var ccCin = ccCinnamon.instantiate()
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var ccHon = ccHonest.instantiate()
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var ccNight = ccNightmare.instantiate()
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var ccRoc = ccRock
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var ccRub = ccRuby
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var ccSap = ccSapphire
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var ccEme = ccEmerald
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var ccDia = ccDiamond
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var ccLoy = ccLoyal
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var ccCha = ccChaos
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#Cupcake Locks
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var ccChocLocked = true
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var ccStrawLocked = true
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var ccRVelLocked = true
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var ccCinLocked = true
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var ccHonLocked = true
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var ccNightLocked = true
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var ccRocLocked = true
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var ccRubLocked = true
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var ccSapLocked = true
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var ccEmeLocked = true
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var ccDiaLocked = true
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var ccChaLocked = true
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#Spawnrates
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var ccSpawnRates = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]
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var ccVanSpawnRate = 3
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var ccChocSpawnRate = 3
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var ccStrawSpawnRate = 3
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var ccRVelSpawnRate = 3
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var ccCinSpawnRate = 3
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var ccHonSpawnRate = 3
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var ccNightSpawnRate = 3
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var ccRocSpawnRate = 3
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var ccRubSpawnRate = 3
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var ccSapSpawnRate = 3
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var ccEmeSpawnRate = 3
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var ccDiaSpawnRate = 3
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var ccChaSpawnRate = 3
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#Combo
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var comboLocked = true
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var combo = 1.00
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var comboMultiplier
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#Tools
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var tool = null
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const TOOL_PATHS = [
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"res://Scenes/Tools/hooves.tscn",
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"res://Scenes/Tools/bakingTray.tscn"
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]
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var toolScenes = []
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#Other
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@onready var timer = get_node("Cupcake Spawn Timer")
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var horseAttached = true
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var horse_instance
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var horseScene
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var mouse_position = Vector2.ZERO
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var ccCount = 0
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var ccMaxOnScreen = 3000
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#General
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func _ready():
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for path in AREA_PATHS:
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var scene = load(path)
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var instance = scene.instantiate()
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areaScenes.append(instance)
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horse_instance = horse_scene.instantiate()
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add_child(horse_instance)
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location = areaScenes[0]
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spawnHorse()
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for path in TOOL_PATHS:
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var scene = load(path)
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var instance = scene.instantiate()
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toolScenes.append(instance)
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tool = toolScenes[0]
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add_child(tool)
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func _process(delta):
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if horseAttached == true:
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mouse_position = get_global_mouse_position()
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horse_instance.position = mouse_position
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if $"Tool":
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tool.position = mouse_position
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func _input(event):
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if event is InputEventMouseButton and event.pressed:
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if Input.is_action_pressed("horseAttach"):
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if horseAttached == true:
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horseAttached = false
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else:
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horseAttached = true
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#AreaTeleporter
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func spawnHorse():
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if $Location.get_child_count() >= 1:
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$Location.remove_child(location)
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$Location.add_child(location)
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#Update Count
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func collectCupcakes():
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$InGameUI/Num/NumGrid/ccVanNum.text = str(ccValues["van"][0])
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$InGameUI/Num/NumGrid/ccChocNum.text = str(ccValues["choc"][0])
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$InGameUI/Num/NumGrid/ccStrawNum.text = str(ccValues["straw"][0])
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$InGameUI/Num/NumGrid/ccRVelNum.text = str(ccValues["rvel"][0])
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$InGameUI/Num/NumGrid/ccCinNum.text = str(ccValues["cin"][0])
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$InGameUI/Num/NumGrid/ccHonNum.text = str(ccValues["hon"][0])
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$InGameUI/Num/NumGrid/ccNightNum.text = str(ccValues["night"][0])
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#Cupcake Timer
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func _on_timeout():
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spawnCupcakes(ccVan, ccSpawnRates[0])
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if not ccChocLocked:
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spawnCupcakes(ccChoc, ccSpawnRates[1])
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if not ccStrawLocked:
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spawnCupcakes(ccStraw, ccSpawnRates[2])
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if not ccRVelLocked:
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spawnCupcakes(ccRVel, ccSpawnRates[3])
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if not ccCinLocked:
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spawnCupcakes(ccCin, ccSpawnRates[4])
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collectCupcakes()
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timer.start()
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#Spawn
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func spawnCupcakes(cupcake: Node2D, spawn_rate: int):
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var randX
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var randY
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randomize()
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if ccCount <= ccMaxOnScreen:
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for i in range(spawn_rate):
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randX = randi_range(50, 1870)
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randY = randi_range(50, 1030)
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cupcake.position = Vector2(randX, randY)
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$Cupcakes.add_child(cupcake.duplicate())
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ccCount += spawn_rate
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###Upgrades###
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#Vanilla
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func _on_upgrades_one_more_cupcake():
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if ccValues["van"][0] >= ccPrices["van"][0]:
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ccSpawnRates[0] += 1
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ccValues["van"][0] -= ccPrices["van"][0]
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ccPrices = ccPrices["van"][0] * 1.3
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UpNum["van"][0] += 1
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$Upgrades/Control/VanScroll/VanGrid/VanUp1/Price.text = str(ccPrices["van"][0])
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collectCupcakes()
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func _on_upgrades_faster_cupcake():
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if ccValues["van"][0] >= ccPrices["van"][1]:
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ccValues["van"][0] -= ccPrices["van"][1]
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ccPrices["van"][1] = ccPrices["van"][1] * 1.3
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timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
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UpNum["van"][1] += 1
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$Upgrades/Control/VanScroll/VanGrid/VanUp2/Price.text = str(ccPrices["van"][1])
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collectCupcakes()
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func _on_upgrades_condensed_cupcake_1():
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if ccValues["van"][0] >= ccPrices["van"][2]:
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ccValues["van"][0] -= ccPrices["van"][2]
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ccPrices["van"][2] = ccPrices["van"][2] * 1.3
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ccValues["van"][1] += 1
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UpNum["van"][2] += 1
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$Upgrades/Control/VanScroll/VanGrid/VanUp3/Price.text = str(ccPrices["van"][2])
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collectCupcakes()
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#Chocolate
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func _on_upgrades_one_more_cupcake_2():
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if ccValues["choc"][0] >= ccPrices["choc"][0]:
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ccSpawnRates[1] += 1
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ccValues["choc"][0] -= ccPrices["choc"][0]
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ccPrices["choc"][0] = ccPrices["choc"][0] * 1.3
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UpNum["choc"][0] += 1
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$Upgrades/Control/ChocScroll/ChocGrid/ChocUp1/Price.text = str(ccPrices["choc"][0])
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collectCupcakes()
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func _on_upgrades_faster_cupcake_2():
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if ccValues["choc"][0] >= ccPrices["choc"][1]:
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ccValues["choc"][0] -= ccPrices["choc"][1]
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ccPrices["choc"][1] = ccPrices["choc"][1] * 1.3
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timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
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UpNum["choc"][1] += 1
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$Upgrades/Control/ChocScroll/ChocGrid/ChocUp2/Price.text = str(ccPrices["choc"][1])
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collectCupcakes()
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func _on_upgrades_condensed_cupcake_2():
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if ccValues["choc"][0] >= ccPrices["choc"][2]:
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ccValues["choc"][0] -= ccPrices["choc"][2]
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ccPrices["choc"][2] = ccPrices["choc"][2] * 1.3
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ccValues["choc"][1] += 1
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UpNum["choc"][2] += 1
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$Upgrades/Control/ChocScroll/ChocGrid/ChocUp3/Price.text = str(ccPrices["choc"][2])
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collectCupcakes()
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#Strawberry
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func _on_upgrades_one_more_cupcake_3():
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if ccValues["straw"][0] >= ccPrices["straw"][0]:
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ccSpawnRates[2] += 1
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ccValues["straw"][0] -= ccPrices["straw"][0]
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ccPrices = ccPrices * 1.3
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UpNum["straw"][0] += 1
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$Upgrades/Control/StrawScroll/StrawGrid/StrawUp1/Price.text = str(ccPrices)
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collectCupcakes()
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func _on_upgrades_faster_cupcake_3():
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if ccValues["straw"][0] >= ccPrices["straw"][1]:
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ccValues["straw"][0] -= ccPrices["straw"][1]
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ccPrices["straw"][1] = ccPrices["straw"][1] * 1.3
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timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
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UpNum["straw"][1] += 1
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$Upgrades/Control/StrawScroll/StrawGrid/StrawUp2/Price.text = str(ccPrices["straw"][1])
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collectCupcakes()
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func _on_upgrades_condensed_cupcake_3():
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if ccValues["straw"][0] >= ccPrices["straw"][2]:
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ccValues["straw"][0] -= ccPrices["straw"][2]
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ccPrices["straw"][2] = ccPrices["straw"][2] * 1.3
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ccValues["straw"][1] += 1
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UpNum["straw"][2] += 1
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$Upgrades/Control/StrawScroll/StrawGrid/StrawUp3/Price.text = str(ccPrices["straw"][2])
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collectCupcakes()
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#Red Velvet
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func _on_upgrades_one_more_cupcake_4():
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if ccValues["rvel"][0] >= ccPrices["rvel"][0]:
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ccSpawnRates[3] += 1
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ccValues["rvel"][0] -= ccPrices["rvel"][0]
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ccPrices["rvel"][0] = ccPrices["rvel"][0] * 1.3
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$Upgrades/Control/RVelScroll/RVelGrid/RVelUp1/Price.text = str(ccPrices["rvel"][0])
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collectCupcakes()
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func _on_upgrades_faster_cupcake_4():
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if ccValues["rvel"][0] >= ccPrices["rvel"][1]:
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ccValues["rvel"][0] -= ccPrices["rvel"][1]
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ccPrices["rvel"][1] = ccPrices["rvel"][1] * 1.3
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timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
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$Upgrades/Control/RVelScroll/RVelGrid/RVelUp2/Price.text = str(ccPrices["rvel"][1])
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collectCupcakes()
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func _on_upgrades_condensed_cupcake_4():
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if ccValues["rvel"][0] >= ccPrices["rvel"][2]:
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ccValues["rvel"][0] -= ccPrices["rvel"][2]
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ccPrices["rvel"][2] = ccPrices["rvel"][2] * 1.3
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ccValues["rvel"][1] += 1
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$Upgrades/Control/RVelScroll/RVelGrid/RVelUp3/Price.text = str(ccPrices["rvel"][2])
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collectCupcakes()
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#Cinnamon
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func _on_upgrades_one_more_cupcake_5():
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if ccValues["cin"][0] >= ccPrices["cin"][0]:
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ccSpawnRates[4] += 1
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ccValues["cin"][0] -= ccPrices["cin"][0]
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ccPrices["cin"][0] = ccPrices["cin"][0] * 1.3
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$Upgrades/Control/CinScroll/CinGrid/CinUp1/Price.text = str(ccPrices["cin"][0])
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collectCupcakes()
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func _on_upgrades_faster_cupcake_5():
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if ccValues["cin"][0] >= ccPrices["cin"][1]:
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ccValues["cin"][0] -= ccPrices["cin"][1]
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ccPrices["cin"][1] = ccPrices["cin"][1] * 1.3
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timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
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$Upgrades/Control/CinScroll/CinGrid/CinUp2/Price.text = str(ccPrices["cin"][1])
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collectCupcakes()
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func _on_upgrades_condensed_cupcake_5():
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if ccValues["cin"][0] >= ccPrices["cin"][2]:
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ccValues["cin"][0] -= ccPrices["cin"][2]
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ccPrices["cin"][2] = ccPrices["cin"][2] * 1.3
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ccValues["cin"][1] += 1
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$Upgrades/Control/CinScroll/CinGrid/CinUp3/Price.text = str(ccPrices["cin"][2])
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collectCupcakes()
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#Honest
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func _on_upgrades_one_more_cupcake_6():
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if ccValues["hon"][0] >= ccPrices["hon"][0]:
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ccHonSpawnRate += 1
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ccValues["hon"][0] -= ccPrices["hon"][0]
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ccPrices["hon"][0] = ccPrices["hon"][0] * 1.3
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$Upgrades/Control/HonScroll/HonGrid/HonUp1/Price.text = str(ccPrices["hon"][0])
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collectCupcakes()
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func _on_upgrades_faster_cupcake_6():
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if ccValues["hon"][0] >= ccPrices["hon"][1]:
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ccValues["hon"][0] -= ccPrices["hon"][1]
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ccPrices["hon"][1] = ccPrices["hon"][1] * 1.3
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timer.wait_time = timer.wait_time - (timer.wait_time * 0.01)
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$Upgrades/Control/HonScroll/HonGrid/HonUp2/Price.text = str(ccPrices["hon"][1])
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collectCupcakes()
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func _on_upgrades_condensed_cupcake_6():
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if ccValues["hon"][0] >= ccPrices["hon"][2]:
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ccValues["hon"][0] -= ccPrices["hon"][2]
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ccPrices["hon"][2] = ccPrices["hon"][2] * 1.3
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ccValues["hon"][1] += 1
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$Upgrades/Control/HonScroll/HonGrid/HonUp3/Price.text = str(ccPrices["hon"][2])
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collectCupcakes()
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func _on_upgrades_cupcake_damage():
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pass
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func _on_upgrades_horse_health():
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pass
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func _on_upgrades_sweetie_damage():
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pass
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#Nightmare
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#Unlock
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func _on_upgrades_unlock_choc():
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if ccValues["van"][0] >= ccPrices["van"][3]:
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ccValues -= ccPrices["van"][3]
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ccChocLocked = false
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$"InGameUI/Main/HBoxContainer/Choc".visible = true
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$"InGameUI/Num/NumGrid/chocIcon".visible = true
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$"InGameUI/Num/NumGrid/ccValues".visible = true
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$"Upgrades/Control/VanScroll/VanGrid/VanUp4/Buy".visible = false
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func _on_upgrades_unlock_straw():
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if ccValues["choc"][0] >= ccPrices["choc"][3]:
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ccValues["choc"][0] -= ccPrices["choc"][3]
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ccStrawLocked = false
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$"InGameUI/Main/HBoxContainer/Straw".visible = true
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$"InGameUI/Num/NumGrid/strawIcon".visible = true
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$"InGameUI/Num/NumGrid/ccValues".visible = true
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$"Upgrades/Control/ChocScroll/ChocGrid/ChocUp4/Buy".visible = false
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func _on_upgrades_unlock_r_vel():
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if ccValues >= ccPrices["straw"][8]:
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ccValues["straw"][0] -= ccPrices["straw"][8]
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ccRVelLocked = false
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$"InGameUI/Main/HBoxContainer/RVel".visible = true
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$"InGameUI/Num/NumGrid/rvelIcon".visible = true
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$"InGameUI/Num/NumGrid/ccValues".visible = true
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$"Upgrades/Control/StrawScroll/StrawGrid/StrawUp4/Buy".visible = false
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func _on_upgrades_unlock_cin():
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if ccValues["rvel"][0] >= ccPrices["rvel"][3]:
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ccValues["rvel"][0] -= ccPrices["rvel"][3]
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ccCinLocked = false
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$"InGameUI/Main/HBoxContainer/Cin".visible = true
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$"InGameUI/Num/NumGrid/cinIcon".visible = true
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$"InGameUI/Num/NumGrid/ccValues".visible = true
|
|
$"Upgrades/Control/RVelScroll/RVelGrid/RVelUp4/Buy".visible = false
|
|
|
|
func _on_upgrades_unlock_hon():
|
|
if ccValues >= ccPrices["cin"][3]:
|
|
ccValues["cin"][0] -= ccPrices["cin"][3]
|
|
ccHonLocked = false
|
|
$"InGameUI/Main/HBoxContainer/Honest".visible = true
|
|
$"InGameUI/Num/NumGrid/honIcon".visible = true
|
|
$"InGameUI/Num/NumGrid/ccValues".visible = true
|
|
$"Upgrades/Control/CinScroll/CinGrid/CinUp4/Buy".visible = false
|
|
|
|
func _on_upgrades_unlock_nightmare():
|
|
if ccValues["hon"][0] >= ccPrices["hon"][3]:
|
|
ccValues -= ccPrices["hon"][3]
|
|
ccNightLocked = false
|
|
$"InGameUI/Main/HBoxContainer/Night".visible = true
|
|
$"InGameUI/Num/NumGrid/nightIcon".visible = true
|
|
$"InGameUI/Num/NumGrid/ccNightNum".visible = true
|
|
$"Upgrades/Control/HonScroll/HonGrid/HonUp4/Buy".visible = false
|
|
|
|
#Collect
|
|
func _on_van_cupcake_cc_van_collected():
|
|
ccValues["van"][0] += ccValues["van"][1]
|
|
ccCount -= 1
|
|
collectCupcakes()
|
|
|
|
func _on_choc_cupcake_cc_choc_collected():
|
|
ccValues["choc"][0] += ccValues["choc"][1]
|
|
ccCount -= 1
|
|
collectCupcakes()
|
|
|
|
func _on_straw_cupcake_cc_straw_collected():
|
|
ccValues["straw"][0] += ccValues["straw"][1]
|
|
ccCount -= 1
|
|
collectCupcakes()
|
|
|
|
func _on_rvel_cupcake_cc_rvel_collected():
|
|
ccValues["rvel"][0] += ccValues["rvel"][1]
|
|
ccCount -= 1
|
|
collectCupcakes()
|
|
|
|
func _on_cin_cupcake_cc_cin_collected():
|
|
ccValues["cin"][0] += ccValues["cin"][1]
|
|
ccCount -= 1
|
|
collectCupcakes()
|
|
|
|
func _on_honest_cupcake_cc_hon_collected():
|
|
ccValues["hon"][0] += ccValues["hon"][1]
|
|
ccCount -= 1
|
|
collectCupcakes()
|
|
|
|
func _on_night_cupcake_cc_night_collected():
|
|
ccValues["night"][0] += ccValues["night"][1]
|
|
ccCount -= 1
|
|
collectCupcakes()
|
|
|
|
|
|
#Areas
|
|
func _on_upgrades_your_yard():
|
|
if $Upgrades/Control/AreaScroll/AreaGrid/Area1/Buy.disabled == false:
|
|
location = areaScenes[0]
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area2/Buy.disabled = false
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area1/Buy.disabled = true
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area1/Buy.text = str("Teleport (You're here)")
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area2/Buy.text = str("Teleport")
|
|
spawnHorse()
|
|
|
|
func _on_upgrades_neigh_yard():
|
|
if neighYardLocked == true:
|
|
if ccValues["straw"][0] >= ccPrices["straw"][6]:
|
|
ccValues["straw"][0] -= ccPrices["straw"][6]
|
|
neighYardLocked = false
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area1/Buy.text = str("Teleport")
|
|
if neighYardLocked == false and $Upgrades/Control/AreaScroll/AreaGrid/Area2/Buy.disabled == false:
|
|
location = areaScenes[1]
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area2/Buy.disabled = true
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area1/Buy.disabled = false
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area1/Buy.text = str("Teleport")
|
|
$Upgrades/Control/AreaScroll/AreaGrid/Area2/Buy.text = str("Teleport (You're here)")
|
|
spawnHorse()
|
|
|
|
|
|
|
|
func _on_upgrades_honest_dungeon():
|
|
pass # Replace with function body.
|
|
|
|
func _on_upgrades_abandoned_castle():
|
|
pass # Replace with function body.
|
|
|
|
#Tools
|
|
func _on_upgrades_tool_1():
|
|
remove_child(tool)
|
|
tool = toolScenes[0]
|
|
add_child(tool)
|
|
|
|
func _on_upgrades_tool_2():
|
|
remove_child(tool)
|
|
tool = toolScenes[1]
|
|
add_child(tool)
|