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[gd_scene load_steps=2 format=3 uid="uid://ch6clv8ugoe3l"]
[ext_resource type="Texture2D" uid="uid://c1h7oxxgn6kd2" path="res://Art/Locations/dungeonHon.png" id="1_fgawn"]
[node name="Sprite2D" type="Sprite2D"]
position = Vector2(-33.9999, -26)
scale = Vector2(0.516406, 0.531481)
texture = ExtResource("1_fgawn")
centered = false
flip_h = true