[gd_scene load_steps=4 format=3 uid="uid://duc2kjc2miriy"] [ext_resource type="Script" path="res://Scripts/horse.gd" id="1_pl2bc"] [ext_resource type="Texture2D" uid="uid://cbpvwmngdb4ke" path="res://Art/Characters/defaultMare.png" id="2_5r1ss"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_gg7is"] radius = 23.5 height = 103.0 [node name="Horse" type="CharacterBody2D"] scale = Vector2(2, 2) script = ExtResource("1_pl2bc") [node name="Sprite2D" type="Sprite2D" parent="."] texture_filter = 1 position = Vector2(21.5, 0) texture = ExtResource("2_5r1ss") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(24, 0) rotation = 1.5708 shape = SubResource("CapsuleShape2D_gg7is")