[folding] node_unfolds=[NodePath("."), PackedStringArray("Transform", "Visibility", "Collision"), NodePath("Sprite2D"), PackedStringArray("texture", "Transform", "Texture"), NodePath("CollisionShape2D"), PackedStringArray("Texture", "Material")] resource_unfolds=["res://Scenes/horse.tscn::CapsuleShape2D_gg7is", PackedStringArray()] nodes_folded=[]