[folding] node_unfolds=[NodePath("."), PackedStringArray("Collision", "Linear", "Angular", "Constant Forces", "Transform"), NodePath("Sprite2D"), PackedStringArray("texture", "Texture", "Transform")] resource_unfolds=["res://Scenes/Cupcakes/cupcake.tscn::CircleShape2D_svirt", PackedStringArray()] nodes_folded=[NodePath("Sprite2D"), NodePath("CollisionShape2D")]