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CupcakeRevolution/.godot/editor/game_world.tscn-folding-bdb...

6 lines
540 B
INI

[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform", "Material", "Texture", "Ordering", "Visibility", "Editor Description", "Process", "ccVanilla"), NodePath("Location"), PackedStringArray("Visibility"), NodePath("Upgrades"), PackedStringArray("Layer"), NodePath("PlayArea"), PackedStringArray("Input", "Collision", "Visibility"), NodePath("PlayArea/CollisionShape2D"), PackedStringArray("Transform", "shape")]
resource_unfolds=["res://Scenes/game_world.tscn::RectangleShape2D_g5fj2", PackedStringArray()]
nodes_folded=[]