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[editor_metadata]
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executable_path="/usr/bin/godot4"
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use_advanced_connections=true
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[debug_options]
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run_live_debug=true
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run_reload_scripts=true
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[dialog_bounds]
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project_settings=Rect2(814, 520, 1120, 920)
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editor_settings=Rect2(830, 580, 900, 700)
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search_help=Rect2(640, 390, 1280, 720)
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export=Rect2(830, 640, 900, 700)
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[color_picker]
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recent_presets=PackedColorArray(0.181189, 0.0715467, 0.241084, 1, 0.16746, 0.0927669, 0.215293, 1, 0.163438, 0.106064, 0.177906, 1, 0.151073, 0.10726, 0.20049, 1, 0.169037, 0.0963807, 0.200651, 1, 0.159178, 0.105531, 0.189929, 1, 0.722336, 0.665569, 0.997871, 1, 0.0110876, 0.0110876, 0.0110876, 1, 0.0562916, 0.0562916, 0.0562916, 1)
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[recent_files]
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scenes=["res://Scenes/UI/ingame_ui.tscn", "res://Scenes/UI/upgrades.tscn", "res://Scenes/Locations/yard.tscn", "res://Scenes/Cupcakes/cupcake.tscn", "res://Scenes/horse.tscn", "res://Scenes/game_world.tscn", "res://Scenes/UI/Upgrades.tscn", "res://Scenes/Locations/y.tscn", "res://Scenes/Locations/Yard.tscn", "res://Scenes/cupcake.tscn"]
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scripts=["Node", "res://Scripts/varConst.gd", "res://Scripts/varVar.gd", "res://Scripts/ingame_ui.gd", "res://Scripts/upgrades.gd", "res://Scripts/PlayArea.gd", "res://README.md", "res://Scripts/Cupcakes/cupcake.gd", "res://Scripts/Cupcake Spawn Timer.gd", "res://Scripts/game_world.gd"]
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[script_setup]
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last_selected_language="GDScript"
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[project_settings]
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advanced_mode=true
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[export_options]
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default_filename="CupcakeRevolutionVersionZero"
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